
Here are some screen shots of the 3D Pacman Playstation title I worked on
while at Namco.
I created and lit all textures
shown on objects.
All textures were 64p, 8bit grayscale, and lit using a combination of spot,
ambient, and vert. lighting.

*note:
I did not do the textures for the Pacman, apples, or background bitmap.
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All images © 2001 Heather
Capelli